Properties
Optional aria-label
aria-label?: string
Optional badge
badge?: FloatButtonBadgeProps
children
children: ReactNode
Optional className
className?: string
Optional closeIcon
closeIcon?: ReactNode
Optional dangerouslySetInnerHTML
dangerouslySetInnerHTML?: {
__html: string | TrustedHTML;
}
Type declaration
__html: string | TrustedHTML
Optional description
description?: ReactNode
Optional href
href?: string
Optional icon
icon?: ReactNode
Optional onAbort
onAbort?: ReactEventHandler<FloatButtonElement>
Optional onAbortCapture
onAbortCapture?: ReactEventHandler<FloatButtonElement>
Optional onAnimationEnd
onAnimationEnd?: AnimationEventHandler<FloatButtonElement>
Optional onAnimationEndCapture
onAnimationEndCapture?: AnimationEventHandler<FloatButtonElement>
Optional onAnimationIteration
onAnimationIteration?: AnimationEventHandler<FloatButtonElement>
Optional onAnimationIterationCapture
onAnimationIterationCapture?: AnimationEventHandler<FloatButtonElement>
Optional onAnimationStart
onAnimationStart?: AnimationEventHandler<FloatButtonElement>
Optional onAnimationStartCapture
onAnimationStartCapture?: AnimationEventHandler<FloatButtonElement>
Optional onAuxClick
onAuxClick?: MouseEventHandler<FloatButtonElement>
Optional onAuxClickCapture
onAuxClickCapture?: MouseEventHandler<FloatButtonElement>
Optional onBeforeInput
onBeforeInput?: FormEventHandler<FloatButtonElement>
Optional onBeforeInputCapture
onBeforeInputCapture?: FormEventHandler<FloatButtonElement>
Optional onBlur
onBlur?: FocusEventHandler<FloatButtonElement>
Optional onBlurCapture
onBlurCapture?: FocusEventHandler<FloatButtonElement>
Optional onCanPlay
onCanPlay?: ReactEventHandler<FloatButtonElement>
Optional onCanPlayCapture
onCanPlayCapture?: ReactEventHandler<FloatButtonElement>
Optional onCanPlayThrough
onCanPlayThrough?: ReactEventHandler<FloatButtonElement>
Optional onCanPlayThroughCapture
onCanPlayThroughCapture?: ReactEventHandler<FloatButtonElement>
Optional onChange
onChange?: FormEventHandler<FloatButtonElement>
Optional onChangeCapture
onChangeCapture?: FormEventHandler<FloatButtonElement>
Optional onClick
onClick?: MouseEventHandler<FloatButtonElement>
Optional onClickCapture
onClickCapture?: MouseEventHandler<FloatButtonElement>
Optional onCompositionEnd
onCompositionEnd?: CompositionEventHandler<FloatButtonElement>
Optional onCompositionEndCapture
onCompositionEndCapture?: CompositionEventHandler<FloatButtonElement>
Optional onCompositionStart
onCompositionStart?: CompositionEventHandler<FloatButtonElement>
Optional onCompositionStartCapture
onCompositionStartCapture?: CompositionEventHandler<FloatButtonElement>
Optional onCompositionUpdate
onCompositionUpdate?: CompositionEventHandler<FloatButtonElement>
Optional onCompositionUpdateCapture
onCompositionUpdateCapture?: CompositionEventHandler<FloatButtonElement>
Optional onContextMenu
onContextMenu?: MouseEventHandler<FloatButtonElement>
Optional onContextMenuCapture
onContextMenuCapture?: MouseEventHandler<FloatButtonElement>
Optional onCopy
onCopy?: ClipboardEventHandler<FloatButtonElement>
Optional onCopyCapture
onCopyCapture?: ClipboardEventHandler<FloatButtonElement>
Optional onCut
onCut?: ClipboardEventHandler<FloatButtonElement>
Optional onCutCapture
onCutCapture?: ClipboardEventHandler<FloatButtonElement>
Optional onDoubleClick
onDoubleClick?: MouseEventHandler<FloatButtonElement>
Optional onDoubleClickCapture
onDoubleClickCapture?: MouseEventHandler<FloatButtonElement>
Optional onDrag
onDrag?: DragEventHandler<FloatButtonElement>
Optional onDragCapture
onDragCapture?: DragEventHandler<FloatButtonElement>
Optional onDragEnd
onDragEnd?: DragEventHandler<FloatButtonElement>
Optional onDragEndCapture
onDragEndCapture?: DragEventHandler<FloatButtonElement>
Optional onDragEnter
onDragEnter?: DragEventHandler<FloatButtonElement>
Optional onDragEnterCapture
onDragEnterCapture?: DragEventHandler<FloatButtonElement>
Optional onDragExit
onDragExit?: DragEventHandler<FloatButtonElement>
Optional onDragExitCapture
onDragExitCapture?: DragEventHandler<FloatButtonElement>
Optional onDragLeave
onDragLeave?: DragEventHandler<FloatButtonElement>
Optional onDragLeaveCapture
onDragLeaveCapture?: DragEventHandler<FloatButtonElement>
Optional onDragOver
onDragOver?: DragEventHandler<FloatButtonElement>
Optional onDragOverCapture
onDragOverCapture?: DragEventHandler<FloatButtonElement>
Optional onDragStart
onDragStart?: DragEventHandler<FloatButtonElement>
Optional onDragStartCapture
onDragStartCapture?: DragEventHandler<FloatButtonElement>
Optional onDrop
onDrop?: DragEventHandler<FloatButtonElement>
Optional onDropCapture
onDropCapture?: DragEventHandler<FloatButtonElement>
Optional onDurationChange
onDurationChange?: ReactEventHandler<FloatButtonElement>
Optional onDurationChangeCapture
onDurationChangeCapture?: ReactEventHandler<FloatButtonElement>
Optional onEmptied
onEmptied?: ReactEventHandler<FloatButtonElement>
Optional onEmptiedCapture
onEmptiedCapture?: ReactEventHandler<FloatButtonElement>
Optional onEncrypted
onEncrypted?: ReactEventHandler<FloatButtonElement>
Optional onEncryptedCapture
onEncryptedCapture?: ReactEventHandler<FloatButtonElement>
Optional onEnded
onEnded?: ReactEventHandler<FloatButtonElement>
Optional onEndedCapture
onEndedCapture?: ReactEventHandler<FloatButtonElement>
Optional onError
onError?: ReactEventHandler<FloatButtonElement>
Optional onErrorCapture
onErrorCapture?: ReactEventHandler<FloatButtonElement>
Optional onFocus
onFocus?: FocusEventHandler<FloatButtonElement>
Optional onFocusCapture
onFocusCapture?: FocusEventHandler<FloatButtonElement>
Optional onGotPointerCapture
onGotPointerCapture?: PointerEventHandler<FloatButtonElement>
Optional onGotPointerCaptureCapture
onGotPointerCaptureCapture?: PointerEventHandler<FloatButtonElement>
Optional onInput
onInput?: FormEventHandler<FloatButtonElement>
Optional onInputCapture
onInputCapture?: FormEventHandler<FloatButtonElement>
Optional onInvalid
onInvalid?: FormEventHandler<FloatButtonElement>
Optional onInvalidCapture
onInvalidCapture?: FormEventHandler<FloatButtonElement>
Optional onKeyDown
onKeyDown?: KeyboardEventHandler<FloatButtonElement>
Optional onKeyDownCapture
onKeyDownCapture?: KeyboardEventHandler<FloatButtonElement>
Optional onKeyPress
onKeyPress?: KeyboardEventHandler<FloatButtonElement>
Optional onKeyPressCapture
onKeyPressCapture?: KeyboardEventHandler<FloatButtonElement>
Optional onKeyUp
onKeyUp?: KeyboardEventHandler<FloatButtonElement>
Optional onKeyUpCapture
onKeyUpCapture?: KeyboardEventHandler<FloatButtonElement>
Optional onLoad
onLoad?: ReactEventHandler<FloatButtonElement>
Optional onLoadCapture
onLoadCapture?: ReactEventHandler<FloatButtonElement>
Optional onLoadStart
onLoadStart?: ReactEventHandler<FloatButtonElement>
Optional onLoadStartCapture
onLoadStartCapture?: ReactEventHandler<FloatButtonElement>
Optional onLoadedData
onLoadedData?: ReactEventHandler<FloatButtonElement>
Optional onLoadedDataCapture
onLoadedDataCapture?: ReactEventHandler<FloatButtonElement>
Optional onLoadedMetadata
onLoadedMetadata?: ReactEventHandler<FloatButtonElement>
Optional onLoadedMetadataCapture
onLoadedMetadataCapture?: ReactEventHandler<FloatButtonElement>
Optional onLostPointerCapture
onLostPointerCapture?: PointerEventHandler<FloatButtonElement>
Optional onLostPointerCaptureCapture
onLostPointerCaptureCapture?: PointerEventHandler<FloatButtonElement>
Optional onMouseDown
onMouseDown?: MouseEventHandler<FloatButtonElement>
Optional onMouseDownCapture
onMouseDownCapture?: MouseEventHandler<FloatButtonElement>
Optional onMouseEnter
onMouseEnter?: MouseEventHandler<FloatButtonElement>
Optional onMouseLeave
onMouseLeave?: MouseEventHandler<FloatButtonElement>
Optional onMouseMove
onMouseMove?: MouseEventHandler<FloatButtonElement>
Optional onMouseMoveCapture
onMouseMoveCapture?: MouseEventHandler<FloatButtonElement>
Optional onMouseOut
onMouseOut?: MouseEventHandler<FloatButtonElement>
Optional onMouseOutCapture
onMouseOutCapture?: MouseEventHandler<FloatButtonElement>
Optional onMouseOver
onMouseOver?: MouseEventHandler<FloatButtonElement>
Optional onMouseOverCapture
onMouseOverCapture?: MouseEventHandler<FloatButtonElement>
Optional onMouseUp
onMouseUp?: MouseEventHandler<FloatButtonElement>
Optional onMouseUpCapture
onMouseUpCapture?: MouseEventHandler<FloatButtonElement>
Optional onOpenChange
onOpenChange?: ((open) => void)
Optional onPaste
onPaste?: ClipboardEventHandler<FloatButtonElement>
Optional onPasteCapture
onPasteCapture?: ClipboardEventHandler<FloatButtonElement>
Optional onPause
onPause?: ReactEventHandler<FloatButtonElement>
Optional onPauseCapture
onPauseCapture?: ReactEventHandler<FloatButtonElement>
Optional onPlay
onPlay?: ReactEventHandler<FloatButtonElement>
Optional onPlayCapture
onPlayCapture?: ReactEventHandler<FloatButtonElement>
Optional onPlaying
onPlaying?: ReactEventHandler<FloatButtonElement>
Optional onPlayingCapture
onPlayingCapture?: ReactEventHandler<FloatButtonElement>
Optional onPointerCancel
onPointerCancel?: PointerEventHandler<FloatButtonElement>
Optional onPointerCancelCapture
onPointerCancelCapture?: PointerEventHandler<FloatButtonElement>
Optional onPointerDown
onPointerDown?: PointerEventHandler<FloatButtonElement>
Optional onPointerDownCapture
onPointerDownCapture?: PointerEventHandler<FloatButtonElement>
Optional onPointerEnter
onPointerEnter?: PointerEventHandler<FloatButtonElement>
Optional onPointerEnterCapture
onPointerEnterCapture?: PointerEventHandler<FloatButtonElement>
Optional onPointerLeave
onPointerLeave?: PointerEventHandler<FloatButtonElement>
Optional onPointerLeaveCapture
onPointerLeaveCapture?: PointerEventHandler<FloatButtonElement>
Optional onPointerMove
onPointerMove?: PointerEventHandler<FloatButtonElement>
Optional onPointerMoveCapture
onPointerMoveCapture?: PointerEventHandler<FloatButtonElement>
Optional onPointerOut
onPointerOut?: PointerEventHandler<FloatButtonElement>
Optional onPointerOutCapture
onPointerOutCapture?: PointerEventHandler<FloatButtonElement>
Optional onPointerOver
onPointerOver?: PointerEventHandler<FloatButtonElement>
Optional onPointerOverCapture
onPointerOverCapture?: PointerEventHandler<FloatButtonElement>
Optional onPointerUp
onPointerUp?: PointerEventHandler<FloatButtonElement>
Optional onPointerUpCapture
onPointerUpCapture?: PointerEventHandler<FloatButtonElement>
Optional onProgress
onProgress?: ReactEventHandler<FloatButtonElement>
Optional onProgressCapture
onProgressCapture?: ReactEventHandler<FloatButtonElement>
Optional onRateChange
onRateChange?: ReactEventHandler<FloatButtonElement>
Optional onRateChangeCapture
onRateChangeCapture?: ReactEventHandler<FloatButtonElement>
Optional onReset
onReset?: FormEventHandler<FloatButtonElement>
Optional onResetCapture
onResetCapture?: FormEventHandler<FloatButtonElement>
Optional onResize
onResize?: ReactEventHandler<FloatButtonElement>
Optional onResizeCapture
onResizeCapture?: ReactEventHandler<FloatButtonElement>
Optional onScroll
onScroll?: UIEventHandler<FloatButtonElement>
Optional onScrollCapture
onScrollCapture?: UIEventHandler<FloatButtonElement>
Optional onSeeked
onSeeked?: ReactEventHandler<FloatButtonElement>
Optional onSeekedCapture
onSeekedCapture?: ReactEventHandler<FloatButtonElement>
Optional onSeeking
onSeeking?: ReactEventHandler<FloatButtonElement>
Optional onSeekingCapture
onSeekingCapture?: ReactEventHandler<FloatButtonElement>
Optional onSelect
onSelect?: ReactEventHandler<FloatButtonElement>
Optional onSelectCapture
onSelectCapture?: ReactEventHandler<FloatButtonElement>
Optional onStalled
onStalled?: ReactEventHandler<FloatButtonElement>
Optional onStalledCapture
onStalledCapture?: ReactEventHandler<FloatButtonElement>
Optional onSubmit
onSubmit?: FormEventHandler<FloatButtonElement>
Optional onSubmitCapture
onSubmitCapture?: FormEventHandler<FloatButtonElement>
Optional onSuspend
onSuspend?: ReactEventHandler<FloatButtonElement>
Optional onSuspendCapture
onSuspendCapture?: ReactEventHandler<FloatButtonElement>
Optional onTimeUpdate
onTimeUpdate?: ReactEventHandler<FloatButtonElement>
Optional onTimeUpdateCapture
onTimeUpdateCapture?: ReactEventHandler<FloatButtonElement>
Optional onTouchCancel
onTouchCancel?: TouchEventHandler<FloatButtonElement>
Optional onTouchCancelCapture
onTouchCancelCapture?: TouchEventHandler<FloatButtonElement>
Optional onTouchEnd
onTouchEnd?: TouchEventHandler<FloatButtonElement>
Optional onTouchEndCapture
onTouchEndCapture?: TouchEventHandler<FloatButtonElement>
Optional onTouchMove
onTouchMove?: TouchEventHandler<FloatButtonElement>
Optional onTouchMoveCapture
onTouchMoveCapture?: TouchEventHandler<FloatButtonElement>
Optional onTouchStart
onTouchStart?: TouchEventHandler<FloatButtonElement>
Optional onTouchStartCapture
onTouchStartCapture?: TouchEventHandler<FloatButtonElement>
Optional onTransitionEnd
onTransitionEnd?: TransitionEventHandler<FloatButtonElement>
Optional onTransitionEndCapture
onTransitionEndCapture?: TransitionEventHandler<FloatButtonElement>
Optional onVolumeChange
onVolumeChange?: ReactEventHandler<FloatButtonElement>
Optional onVolumeChangeCapture
onVolumeChangeCapture?: ReactEventHandler<FloatButtonElement>
Optional onWaiting
onWaiting?: ReactEventHandler<FloatButtonElement>
Optional onWaitingCapture
onWaitingCapture?: ReactEventHandler<FloatButtonElement>
Optional onWheel
onWheel?: WheelEventHandler<FloatButtonElement>
Optional onWheelCapture
onWheelCapture?: WheelEventHandler<FloatButtonElement>
Optional open
open?: boolean
Optional prefixCls
prefixCls?: string
Optional rootClassName
rootClassName?: string
Optional shape
shape?: FloatButtonShape
Optional style
style?: CSSProperties
Optional target
target?: HTMLAttributeAnchorTarget
Optional tooltip
tooltip?: ReactNode | RenderFunction
Optional trigger
trigger?: FloatButtonGroupTrigger
Optional type
type?: FloatButtonType
Deprecated